showing 1 - 50 of 91 gameschevron_right
name | publisher(developer) | year arrow_upward | tags | description | |
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Pack-Man | ? | 1993 | instantdeath | labelimageminimize | |
Q10 Tank Buster | Zeppelin | 1991 | aerodyne aeroplane instantdeath lives score | labelimageminimize | |
Atom Ant | Hi-Tec Software (Twilight) | 1990 | anthroprotagonist ants cartoon claiming flying hannabarbera insectprotagonist instantdeath lives platformer score timelimit | labelimageminimize | |
Rainbow Islands | Ocean (Graftgold) | 1990 | alone bossbattles bubblebobble hugeheads instantdeath jovial lives nofalldamage score timelimit verticalplatformer | labelimageminimize | |
Bidibulle | Amstrad Cent Pour Cent | 1989 | claiming harmfultouch instantdeath lives magazine score | labelimageminimize | |
Gemini Wing | Virgin Games;Sales Curve (Imagitec Design) | 1989 | bossbattles instantdeath lives powerups score scrollingshooter | labelimageminimize | |
HATE: Hostile All Terrain Encounter | Gremlin Graphics (Vortex Software) | 1989 | aerodyne ingametitle instantdeath lives score scrollingshooter tanks | labelimageminimize | |
Octoplex | Mastertronic (MC Lothlorien) | 1989 | claiming escape evilwizard harmfultouch instantdeath joystick langinsignificant lives monsters recallportal score stunning walking | labelimageminimize | |
Pac-Land | Grandslam | 1989 | ghosts instantdeath lives pacman platformer score walking | labelimageminimize | |
Snoball in Hell | Atlantis Software (Mind's Eye) | 1989 | breakoutlike cassette commercial hybridgame instantdeath joystick keyboard license-proprietary lives score | A mix of breakout clone and shoot'em up game, that works surprisingly well. | labelimageminimize |
Spheric | ? | 1989 | harmfultouch instantdeath lives score | labelimageminimize | |
Super Tank Simulator | Codemasters (Optimus) | 1989 | instantdeath lives score tank | labelimageminimize | |
Anarchy | Hewson | 1988 | instantdeath lives otherworld tank timelimit | labelimageminimize | |
Beyond the Ice Palace | Elite | 1988 | harmfultouch ingametitle instantdeath ladders lives monsters nofalldamage score thrownweapons walking | labelimageminimize | |
Blackbeard | Topo Soft | 1988 | brigandprotagonist instantdeath lives outlawprotagonist pirates walking | labelimageminimize | |
Blade Warrior | Codemasters | 1988 | demons ingametitle instantdeath lives lowfantasy monsters nofalldamage score timelimit walking | labelimageminimize | |
Boinggg! | Atlantis Software | 1988 | deathpits instantdeath lives platformer timelimit | labelimageminimize | |
Chicago 30's | Topo Soft;U.S. Gold (Topo Soft) | 1988 | 1930s 20thcentury city-chicago-il firearms gangsters instantdeath outlaws prohibitionera runandgun | labelimageminimize | |
Chubby Gristle | Grandslam;Bug-Byte (Teque) | 1988 | elevators harmfultouch instantdeath ladders lives platformer score walking | labelimageminimize | |
Infernal Castle | AM-Mag (LMC Software) | 1988 | claiming harmfultouch ingametitle instantdeath magazine score | labelimageminimize | |
North Star | Gremlin Graphics | 1988 | 3disk alieninvasion aliens asphyxiation cassette instantdeath lives score spacestation walking | [b]Compilation releases:[/b] - Ten Mega Games: Volume One*** [92]*** [4]*** [17]*** [25]*** [1]*** [52]*** [36]*** [34] | labelimageminimize |
Pac-Mania | Grandslam (Teque) | 1988 | claiming ghosts ingametitle instantdeath lives pacman pacmanlike score | labelimageminimize | |
Reveal | Mastertronic | 1988 | aliens instantdeath lives score timelimit | Your objective, as a member of the Planetary Liberation Force is to travel to a series of alien worlds, freeing them from the darkness that has beset them. At the outset of each level, the world you must free is shown briefly before it is blacked out. Take careful note of this, as you will not get another look at the entire level until it is completed. By traveling over the square sectors that make up each chequered world you can illuminate it. When all the squares have been illuminated, the exit square for that level flashes and must be reached before the time limit expires to teleport to the next world. Counters at the bottom of the screen display time remaining and how many squares still need to be revealed to complete the level. To make things more difficult, some squares are 'dead ends' and unlit squares beyond cannot be reached unless an alternative route is found. Another problem is represented by the marauding aliens that patrol each level intent on destroying your work. While patrolling each planet they black out the squares you have uncovered, making it necessary for you to return and uncover it again before the level can be completed. If you come into contact with an enemy a life is lost. Similarly, if you become trapped on a 'dead end' square, your only alternative is to commit suicide. As the game progresses, more alien enemies are introduced and the hidden paths for each level become more difficult to negotiate. Points are awarded for revealing squares, with a bonus given upon the completion of each level, and additional points awarded for time remaining. | labelimagesubject |
Rockford: The Arcade Game | Mastertronic (Icon Design) | 1988 | boulderdashlike claiming digging instantdeath subterranean timelimit | labelimageminimize | |
Rollaround | Mastertronic (Mr. Chip Software) | 1988 | animateobjectprotagonist instantdeath lives timelimit | labelimageminimize | |
Starboy | Gasoline (Ere Informatique) | 1988 | instantdeath ladders lives score timelimit | labelimageminimize | |
Yrox | AM-Mag | 1988 | harmfultouch instantdeath lives magazine score | labelimageminimize | |
Killer Cobra | Mastertronic | 1987 | aerodyne caveflying helicopter helicopter-ah1-cobra instantdeath lives rotorcraft scramblelike scrollingshooter | labelimageminimize | |
Ghostbusters | Amstrad Magazine (author) | 1987 | claiming harmfultouch instantdeath ladders lives magazine score | labelimageminimize | |
Agent Orange | A&F Software | 1987 | instantdeath lives otherworld rural score | labelimageminimize | |
Airwolf II | Elite | 1987 | aerodyne alieninvasion helicopter instantdeath lives progressleft rotorcraft score scrollingshooter tvseries | labelimageminimize | |
Auf Wiedersehen Monty | Gremlin Graphics | 1987 | anthroprotagonist deadlywater escape harmfultouch instantdeath ladders lives montymole nofalldamage platformer score walking | labelimageminimize | |
Dead or Alive | Alternative Software | 1987 | gunslingers instantdeath lives score western | labelimageminimize | |
Elevator Action | Quicksilva;Bug-Byte | 1987 | elevators instantdeath lives score specialagentprotagonist walking | Agent Otto must collect all the sercret papers, fight this way through the building and escape by car. Starting with a daring midnight helicopter landing on the roof of the enemy Headquarters, the all action Otto must shoot, run, ride, jump, duck, and karate kick his way to safety. | labelimagesubject |
Galletron | Mastertronic | 1987 | alieninvasion instantdeath lives otherworld score tank | labelimageminimize | |
Jack the Nipper II: In Coconut Capers | Gremlin Graphics | 1987 | africa babyprotagonist instantdeath jungle ladders nofalldamage platformer score subterranean | labelimageminimize | |
L.A. Swat | Mastertronic | 1987 | city-losangeles-ca firearms future instantdeath lawenforcerprotagonist runandgun swat walking | labelimageminimize | |
Mario Bros. | Ocean (Choice Software) | 1987 | comicalaction crabs endless instantdeath mario mario-universe score testudines | labelimageminimize | |
Mission Genocide | Firebird (Drinksoft) | 1987 | instantdeath lives score scrollingshooter | [52]*** [34]*** [25]***There are three special things about this slightly above average standard shoot'em up game that I felt worth mentioning. According to the manual the ominous letters ZtB on the title screen mean "Zap the Bad Stars". Then I want to mention the totally misplaced strawberries on the title screen. And last (and maybe the only really relevant thing) the fact that the game plays in upright screen resolution, giving it a nice touch of typical arcade shoot'em ups. | labelimageminimize |
Runner | ? | 1987 | claiming harmfultouch instantdeath ladders lives score uvl-confusable | labelimageminimize | |
Saracen | Datasoft | 1987 | instantdeath keys lives score | labelimageminimize | |
Solomon's Key | U.S. Gold (Probe) | 1987 | europeanfae ghosts instantdeath keys lives magic monsters nofalldamage npcspawning score secrets timelimit walking | labelimageminimize | |
The Island of Dr. Destructo | Mastertronic | 1987 | aeroplane instantdeath lives score | labelimageminimize | |
Uridium | Hewson | 1987 | instantdeath lives score scrollingshooter space | Re-released as "Uridium Plus" with different map/level layout. | labelimageminimize |
Zynaps | Hewson | 1987 | instantdeath lives score scrollingshooter | labelimageminimize | |
1942 | Elite | 1986 | 1940s 194x-series 20thcentury aeroplane aircraft-p38-lightning fighteraircraft ingametitle instantdeath lives militantprotagonist propellerplane score scrollingshooter worldwar2 | It is 1942, and war is raging in the Pacific. The enemy's fleet and airforce are growing in strength. It is up to you to restrict their numbers in a daring solo mission your carrier will take you as far as it dares, but from then on you are all alone. Fly your plane over enemy territory and installations, scattered islands and rough terrain. Smart manoeuvring and skilful aerobatics are required to outwit the enemy planes, recovering the mystery "POW" er capsules will give your plane extra capabilities. Be prepared, enemy gunners have their sights set on you, and their pilots are prepared to die to thwart you mission. The carrier awaits your safe return — but have you the skill to survive!!??*** [183]*** [127]*** [91]*** [52]*** [39] | labelimagesubject |
Astro Plumber | Blue Ribbon | 1986 | asphyxiation instantdeath ladders lives score | labelimageminimize | |
Bomb Jack | Elite | 1986 | 3disk bombjack cassette claiming harmfultouch instantdeath joystick keyboard lives score superjump | Collecting bombs and defeating your enemy as you go makes this coin-op conversion one of the most high-scoring and exciting games available. Totally addictive Superb graphics Screen after screen of challenging fun*** [154]*** [135]*** [91]*** [4]*** [48]*** [39]*** [36]*** [25] | labelimagesubject |
Booty | Firebird | 1986 | claiming falldamage instantdeath keys ladders lives pirates score walking | [39] | labelimageminimize |
BreakThru | U.S. Gold (Canvas Software) | 1986 | instantdeath lives score scrollingshooter uvl-confusable | labelimageminimize |